As video games get more complex, so do the game user-interfaces. Layers of options, setups and descriptions, stack upon each other and require many buttons and menus to set them apart.
Bankshot Billiards is a game developed by PixelStorm Canada, and during the game development stage, they contacted me to work on the graphics and design of their menu system.
The amount of information to show was not a lot, so sub-menus were not considered. The major task was to design an area to display the player's name, an area to list available games and descriptions, and an area for the buttons.
© 2004 PixelStorm.
Tools Used: Adobe Illustrator, Photoshop, 3D Studio Max. |